BUILD
Carve your territory from the rock. Every chamber has a purpose, every corridor a plan.
“It's good to be bad.”
Forget the shining castles and heroic songs. Deep below the surface, a different kingdom is taking shape. Build your lair, command the creatures of the underworld, and remind the forces of good who truly rules.
Carve your territory from the rock. Every chamber has a purpose, every corridor a plan.
Gather a loyal horde of creatures. Keep them fed, paid, trained — and suitably wicked.
Defend your domain and crush the heroes foolish enough to venture underground.
A keeper is only as powerful as the monsters who answer the call. Meet a few of the delightful nightmares in your employ.
Small hands. Big ambitions. Digs, claims and keeps the dungeon running.
A hulking menace with a talent for turning trouble into rubble.
Slow, sturdy and gloriously unpleasant. A walking siege engine.
Feeds on the living. Sleeps in a coffin. Has impeccable taste.
A fallen blade from above. Graceful, ruthless, and not here to forgive.
Ancient fire and terrible power. A most persuasive reason to behave.
Every room tells a story. Select a chamber to inspect its purpose and discover how your underground kingdom works.
A place to rest, recover and feel at home. Every creature needs a corner to call its own — even the wicked ones.
Rest · Recovery · LoyaltySome lessons are best learned the hard way. Others are hidden in the habits of your minions.
Creatures aren't just units. Their needs, moods and rivalries shape the life of your dungeon.
The forces of good may arrive with plans of their own. A clever keeper is always prepared to adapt.
Gold, food, rest and training keep your army effective. Even darkness has a daily routine.
New to the throne? Start with a few words of wisdom from below. Short lessons, no heroic nonsense.